![]() We’ve rehauled the Biome Burdens to give players more control in how they tweak the NG+ experience, while also adding a ton of new choices to really customize each adventure. NG+, and Fixing the Flow – Tons of gameplay changes have been made based on community feedback. We hope you’re as big a fan of these new additions as we are! We’re also making the experience even wilder with new Relics that really take the cake. From big community requests like the Lich King’s Crow Staff, to more eclectic weapons like a haunted Umbrella, the latest update has a ton of neat new items to show off. Weapons, Spells, and Relics Galore – Tons of new Weapons and Spells are coming down the pipe for you to add to your repertoire. Thank you all again, and we hope you enjoy everything we’ve put into the Fabled Heroes update! We’ll be keeping a close eye in the coming days for any issues you folks may come across, so please be patient. We promise we’re doing our best. Some things may have slipped through the cracks, and for that, we apologize in advance. Getting the game performing better on consoles and lower end PCs was a ton work, and brought a dizzying amount of new bugs. We believe we’ve fixed them all, but we’re a small team and RL2 is a big game. The Fabled Heroes update is now live, and we’re coming in with a BANG. Months of work on optimization is finally bearing fruit with a massively improved player experience. We’ve more than doubled performance with a completely revamped game engine, and these changes alone could justify a major patch or two. But we didn’t stop there. New Weapons, new Relics, new Traits, new Spells, new House Rules, new Burdens, a rehauled NG+, new game balance, and so much more has been squeezed into our latest update.
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